PDF Ebook Macromedia Flash Professional 8 Unleashed, by David Vogeleer
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Macromedia Flash Professional 8 Unleashed, by David Vogeleer
PDF Ebook Macromedia Flash Professional 8 Unleashed, by David Vogeleer
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Macromedia Flash is a key technology for designing and delivering low-bandwidth animations, presentations, and web sites. More recently it has become development environment, complete with scripting capabilities and server-side connectivity. Flash has the ability to easily integrate with, and add interactivity to, complex media types with powerful and intuitive tools. Developers can rapidly develop high performance, accessible content using pre-assembled building blocks and expand their authoring capabilities with custom extensions from independent developers.
Macromedia Flash MX Unleashed covers these high-end topics, providing you with a solid and complete reference for building Flash websites and applications. Fundamentals are covered quickly in the first part of the book, with the majority of the content devoted to coverage of ActionScript and how Flash works with varied middleware. You'll also learn how to integrate Flash with several other technologies, including XML and PHP.
- Sales Rank: #2805650 in Books
- Published on: 2005-10-20
- Original language: English
- Number of items: 1
- Dimensions: 9.05" h x 1.71" w x 7.00" l, 2.87 pounds
- Binding: Paperback
- 1008 pages
From the Back Cover
Macromedia Flash is a key technology for designing and delivering low-bandwidth animations, presentations, and web sites. More recently it has become development environment, complete with scripting capabilities and server-side connectivity. Flash has the ability to easily integrate with, and add interactivity to, complex media types with powerful and intuitive tools. Developers can rapidly develop high performance, accessible content using pre-assembled building blocks and expand their authoring capabilities with custom extensions from independent developers.
Macromedia Flash MX Unleashedcovers these high-end topics, providing you with a solid and complete reference for building Flash websites and applications. Fundamentals are covered quickly in the first part of the book, with the majority of the content devoted to coverage of ActionScript and how Flash works with varied middleware. You'll also learn how to integrate Flash with several other technologies, including XML and PHP.
About the Author
David Vogeleer is a Flash ActionScript instructor who has been working in Flash since version 4. His focus has been on ActionScript and data integration. A co-author for Flash MXand Flash MX 2004 Unleashed, Vogeleer has published numerous articles about advanced usage of Flash. He has presented Flash talks at many venues, including Macromedia user groups, Microsoft user groups, and colleges. He is a certified Flash developer with years of experience in developing rich Internet applications.
Excerpt. © Reprinted by permission. All rights reserved.
Introduction Introduction
Macromedia Flash 8 is the latest in the Flash family of software. Flash was originally just a vector animation tool but is now one of the most advanced programs for creating rich Internet applications to provide powerful user experiences. Not only is the player that plays Flash content one of the most downloaded pieces of software—surpassing both Internet Explorer and Netscape as well as nearly all media players—but the content is so small in file size that anyone can create great user experiences for dial-up users.
This new version of Flash continues its hard-to-follow tradition of bringing new and exciting features for developers and designers who have been begging for dynamic PNG, GIF, and progressive JPEG support. New features include file upload and download right from the SWF, alpha channel support in video, and real-time dynamic filters and effects. And Macromedia didn't stop with content features—they streamlined panel management, bringing back tabs in panels as well as more robust preference controls, and brought back Normal mode (now Script Assist) in the Actions panel. This new version of Flash is definitely one to take notice of.
Along with the newest version of Flash comes the new edition of Macromedia Flash Professional 8 Unleashed. Throughout this book, you will find countless examples and explanations of some of the newest and most powerful tools Flash has to offer, including a complete overview of ActionScript 2.0, the new version of Flash's programming language. Also included in this book is a handy reference guide for ActionScript to help with faster workflow.
Macromedia Flash Professional 8 Unleashed was created with the reader's needs in mind. Please don't hesitate to email me your experiences with this book as well as with Flash 8 at missing-link@mllabs.com.
Most helpful customer reviews
1 of 1 people found the following review helpful.
Great Product
By sfelds
I'm using this book for a graduate Interactive Multimedia course. Following along with each chapter's topic, you get good coverage and an easy to learn experience with Flash. Great for beginners like me!
8 of 12 people found the following review helpful.
Unless you're a hardcore programmer, don't buy this one.
By MahrsMusic
I'm new to programming and, while I had some difficulty understanding the concepts within this title, I would not recommend this to anyone that's less than an intermediate level programmer. As opposed to titles that take you through the entire process of creating a website start to finish, this mostly introduces new concepts that help to build on your knowledge of ActionScript 2.0.
If you're wishing to feel a sense of accomplishment after reading this title cover-to-cover, you will be sorely disappointed. The sample exercises show how key concepts can enhance your web site/applications/scripts, but there is no end result that allows you to sit back and feel that you've accomplished anything substantial.
Any newbie to Flash wishing to increase their knowledge of ActionScript 2.0 should first learn how to create their own fully functional website using some ActionScript before tackling this book.
33 of 33 people found the following review helpful.
Good medium level book
By Laurence B. Drolet
My overall opinion of this book is that it is good. It covers a lot of ground and for those of you with some experience in Flash you will find this book will help you do more with the new version of Flash.
The layout of this book was in my opinion done very well; there are three main sections and the ActionScript reference is not one of them nor does it take up half the book. The first section is the "Getting Started" piece which goes over the basics which you may already be familiar. This section does go into some detail about what is new in Flash 8 and how to take advantage of these new features. One item I liked was learning about drawn lines and how I can tweak the end points or the corners in my drawn boxes/rectangles. Also there was the tween editor for manipulating how I wanted an object to tween. Great stuff since I am more of the coder than the designer.
The second part of the book is more familiar to me, it is on ActionScript. This material covers many of the classes and how to work with particular data types like Arrays and Strings. Also there is some Object Orientated Programming (OOP) information, just enough to whet an appetite but not that much to frustrate you to no end. There are plenty of books out there which focus on ActionScripting too much higher levels this book does a good job of getting you to a higher level without the heartache.
The last part of the book really hits on the current use of Flash as a dynamic medium, talking through middleware to a server or database. This is an extremely useful skill as a developer, the more you can do with Flash to communicate outside of the Flash player the better off you are. You will find material on ASP, PHP and even a chapter on Remoting. You will not find examples here that are too extreme but it will cover the basics so you can take what you glean from the text and do more on your own. One chapter I was pleased to see was one on functions, events and debugging. These three items are important to know how to use well for creating top notch Flash media. I was even surprised to see material on integrating JSFL into your development process, very welcome material.
I came to this book looking for information on the new version of Flash and to see what else I can do with it as a developer. Most everything I was looking for was here and the items I wanted to find and did not probably were too advanced for the book anyway. (No material on using Scale 9 and the material on uploading files was quite skimpy.) What I did get out of the book was enough to keep me busy for a while. If you have time over the holiday break this would be a good book to blow through so you can begin the New Year with some new skills and knowledge.
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